Python Game Programming By Example

By Alejandro Rodas de Paz and Joseph Howse
This book is an example-based guide that teaches you building games using Python. This book takes a step-by-step approach because it is aimed at beginners who want to start developing the basic game. By the end of this book, you will be competent gamers with a good knowledge of Python programming.
- Author
- Alejandro Rodas de Paz and Joseph Howse
- Language
- English
- Size
- 7.07 Mb
- Pages
- 351
- Format
- Year
- 2015
- Edition
- 1
About This Book
This book is an example-based guide that teaches you building games using Python. This book takes a step-by-step approach because it is aimed at beginners who want to start developing the basic game. By the end of this book, you will be competent gamers with a good knowledge of Python programming.
Contents
- Chapter 1: Hello, Pong!
- Chapter 2: Cocos Invaders
- Chapter 3: Building a Tower Defense Game
- Chapter 4: Steering Behaviors
- Chapter 6: PyPlatformer
- Chapter 7: Augmenting a Board Game with Computer Vision