Coding the Arduino: Building Fun Programs, Games, and Electronic Projects (Technology in Action)

By Bob Dukish
Coding the Arduino has four sections: Basic Information, Game Development, Electronic Games and Projects, and Extended Software. The final chapters expand the functionality of some of the programs offered in previous chapters, and challenge you to culmination projects.
- Author
- Bob Dukish
- Language
- English
- Size
- 44.1 Mb
- Pages
- 305
- Format
- Year
- 2018
- Edition
- 1
About This Book
Coding the Arduino has four sections: Basic Information, Game Development, Electronic Games and Projects, and Extended Software. The final chapters expand the functionality of some of the programs offered in previous chapters, and challenge you to culmination projects.
Contents
- Chapter 1: A Background on Technology
- Chapter 2: Computers and the Binary System
- Chapter 3: Microcontrollers
- Chapter 4: More Loops, and More Elegant Methods to Flash an LED
- Chapter 5: Serial Communications
- Chapter 6: Having Fun with Programming
- Chapter 7: More Game Programming, with a Detailed Explanation
- Chapter 8: Electronic Projects
- Chapter 9: More Elaborate Projects
- Chapter 10: Capstone Projects