Coding the Arduino: Building Fun Programs, Games, and Electronic Projects (Technology in Action)

Coding the Arduino: Building Fun Programs, Games, and Electronic Projects (Technology in Action) book cover
Coding the Arduino: Building Fun Programs, Games, and Electronic Projects (Technology in Action)

By Bob Dukish

Coding the Arduino has four sections: Basic Information, Game Development, Electronic Games and Projects, and Extended Software. The final chapters expand the functionality of some of the programs offered in previous chapters, and challenge you to culmination projects.

Author
Bob Dukish
Language
English
Size
44.1 Mb
Pages
305
Format
Pdf
Year
2018
Edition
1

About This Book

Coding the Arduino has four sections: Basic Information, Game Development, Electronic Games and Projects, and Extended Software. The final chapters expand the functionality of some of the programs offered in previous chapters, and challenge you to culmination projects.

Contents

  • Chapter 1: A Background on Technology
  • Chapter 2: Computers and the Binary System
  • Chapter 3: Microcontrollers
  • Chapter 4: More Loops, and More Elegant Methods to Flash an LED
  • Chapter 5: Serial Communications
  • Chapter 6: Having Fun with Programming
  • Chapter 7: More Game Programming, with a Detailed Explanation
  • Chapter 8: Electronic Projects
  • Chapter 9: More Elaborate Projects
  • Chapter 10: Capstone Projects

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